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2002 in video gaming Totally Explained
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Everything about 2002 In Video Gaming totally explainedEvents
Business
January 2 – Cyberactive Media, publishers of GameWeek, is closed down.
February 19 — Sierra Entertainment, Inc. renamed from Sierra On-Line
May 10 — Tiwak renamed from Yeti Interactive
November 15 — Xbox Live, the largest online network for video game consoles just start works.
November 26 — Squaresoft and Enix announces a fusion. The new name is Square Enix.
Activision acquires Luxoflux Corporation, Gray Matter Interactive Studios, Shaba Games LLC, and Z-Axis Ltd.
Empire Interactive PLC acquires eJay AG (renamed eJay Entertainment GmbH)
Infogrames Entertainment SA acquires Eden Studios and Shiny Entertainment
Microsoft acquires Rare Ltd.
PCCW: Jaleco USA merges with its VR1 Entertainment (renamed Jaleco Entertainment) division
Sony Corporation acquires Aiwa Corporation
Vivendi Universal acquires Massive Entertainment
Bankrupt/Defunct: Encore Software, Inc. (assets acquired by Navarre Corporation)
.400 Software Studios founded
Realtime Worlds Founded by David Jones
Notable releases
North American release dates:
March 4 - Tony Hawk's Pro Skater 3 (GBA, Xbox)
March 26 - (PC)
March 31 - Dungeon Siege (PC)
April 30 - Resident Evil Remake (GC)
May 2 - (PC)
May 16 - Final Fantasy XI (Japan) (PS2)
June 1 - The House of the Dead III (Arcade)
June 6 - (Xbox)
June 16 - Neverwinter Nights (PC)
July 3 - (PC)
August 19 - (PC)
August 25 - Super Mario Sunshine (GC)
August 25 - Super Monkey Ball 2 (GC)
August 27 - (PS2)
August 28 - (PC)
September 10 - Battlefield 1942 (PC)
September 15 - Animal Crossing (GC)
September 17 - Kingdom Hearts (PS2)
september 23 - Sly Cooper and the Thievius Raccoonus (PS2)
September 23 - Tekken 4 (PS2)
September 30 - (PC)
October 9 - TimeSplitters 2 (PS2)
October 22 - Xbox)
October 27 - (PS2)
November 1 - Age of Mythology (PC)
November 4 - Ratchet & Clank (PS2)
November 6 - (PC)
November 10 - Resident Evil 0 (GC)
November 11 - MechAssault (Xbox)
November 15 - Metroid Prime (GC)
November 18 - (GC)
November 18 - Tom Clancy's Splinter Cell (Xbox)
December 13 - (Japan) (GC)
Trends
The market research company NPD estimated that video game hardware, software, and accessories sold about US$10.3 billion in 2002. This was a 10% increase over the 2001 figure.
Video game consoles
The dominant video game consoles in 2002 were:
Nintendo's GameCube
Microsoft's Xbox
Sony's PlayStation 2
Handheld game systems
The dominant handheld system in 2002 was Nintendo's Game Boy Advance.
Video game sales
The top 10 selling console video games in 2002 in the United States ranked by units sold, according to NPD , were:
Further Information
Get more info on '2002 In Video Gaming'.
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